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What is PSD to HTML?


In general, “PSD to HTML” is a workflow. First, a web page is designed in a Photoshop Document (PSD) and then converted to code (using HTML, CSS, and JavaScript). You could swap Photoshop with any other image editor (like Pixelmator, GIMP, and so on), but the principle is the same. Here’s a slightly more detailed step-by-step breakdown:

 

Design a high-fidelity pixel-perfect mockup in Photoshop of exactly what you want your site to look like.


Use the slice tool to divide your website’s imagery and then export it for the web.


Write HTML and CSS that utilizes the imagery you exported from Photoshop.


At first glance, this might seem like a good idea. It can be difficult to start coding if you don’t know what the final result is going to look like, so experimenting in Photoshop first and then “exporting” it to HTML sounds like a granular and sensible process.


Screenshot of the save for web dialog window in Photoshop.


In Photoshop, the slices feature in the save for web dialog used to be an essential tool for designers saving assets from a PSD. It made it easy to “slice” a design into images and then layout on a web page using HTML and CSS.

 

Taking this idea further, many web companies have used PSD to HTML as a template for team workflows. In other words, a designer creates the Photoshop mockup and then hands it over to a developer that writes all of the code. In modern times, the job role of a web designer tends to encompass aesthetics as well as HTML and CSS coding.

 

Was PSD to HTML ever a good idea?


Yes, PSD to HTML workflows used to be one of the best ways to make websites. There are two big reasons why PSD to HTML used to make sense.

 

The first reason is for image assets. Before browsers supported all the wonderful features of modern CSS (drop shadows, rounded corners, gradients, and more) it was very difficult to create cross-browser effects without the use of images. Designers would create shadows and rounded corners as images, then clever coding tricks were used to place the imagery on the page. These assets would need to be realized no matter what, so creating them at the same time as the high-fidelity mockup actually saved time.